ITEMS
Premium Gold Time (4 weeks)
** For 3 hours a day, you can get additional 100% exp. Phy. damage/Mag. damage 5% increase Phy. damage/Mag. damage 5% absorption Attack rating 5% increase Parry ratio 5% increase When enchanting items, chance of enchant success rate 5% increase When enhancing items, chance of enhance success rate 5% increase Str, Int stat +3 When using stall, avatar stall can be used Premium quest can be proceeded (additional skill points can be obtained) [Special Bonus] PREFERRED GAME ACCESS
Premium Silver Time (4 weeks)
** For 3 hours a day, you can get additional 60% exp. Phy. damage/Mag. damage 5% increase Phy. damage/Mag. damage 5% absorption Attack rating 5% increase Parry ratio 5% increase When enchanting items, chance of enchant success rate 5% increase When enhancing items, chance of enhance success rate 5% increase Str, Int stat +3 When using stall, avatar stall can be used [Special Bonus]PREFERRED GAME ACCESS (users
can log into game during server traffic hours) ** A day is consider
White Wolf Summoning Scroll
Scroll that can summons white wolf. Wolf of Barbari tribe looks like leopard and strong as white tiger. Merchants who cross Silkroad capture and sell at a hiogh price.
Three Footed Crow Summon Scroll
Bird of a legend, also said to be the messenger of the sun, Three Footed Crow lives at the sun eating the flame of the sun.
Penguin Summon Scroll
An animal that did not exist on the continent, it is assumed that Penguins came from the cold area in the south. Unlike their cute and small appearance, they are very aggressive. Rumors say that they suppressed the surrounding areas with brute force.
Monkey Summoning Scroll
This scroll summons a Holy Animal, the monkey for 4 weeks. This monkey only lives high up in the Yumju area and as a holy animal joined to the form of a monkey, it is more intelligent than the humans. It is also very gentle as a result. It is also very emotional and if the friendship between the human and this animal is right, this animal will help the human in many ways to lend great assistance.
Squirrel Summoning Scroll
This scroll summons a Holy Animal, the squirrel for 4 weeks. Squirrel is a Holy Animal that only lives in the area where gods live, Yeomju. They look like squirrels but have intelligence higher than that of humans, and are very obedient.
Rabbit Summon Scroll
A scroll that summons the holy animal, Toto, for 4 weeks. Toto is a holy animal that only lives in the area where gods live, Yeomju. They look like rabbits but have intelligence higher than that of humans, and are very obedient. They are also very emotional, and give help to intimate humans with mysterious power.
Spotted Rabbit Summon Scroll
A scroll that summons the holy animal, Spotted Toto, for 4 weeks. Toto is a holy animal that only lives in the area where gods live, Yeomju. They look like rabbits but have intelligence higher than that of humans, and are very obedient. They are also very emotional, and give help to intimate humans with mysterious power.
Gold Pig Summon Scroll
Legendary pig that is said to be born only once every 600 years. The color of the hair shines brightly in gold.
Pink Pig Summon Scroll
Legendary pig that is said to be born only once every 600 years.
Cat Summon Scroll
Close animal of human beings. Have been loved for a long time for their cuteness.
Ostrich Summon Scroll
Bird that cannot fly, discovered by an adventurer.
Fierce Tiger Summon Scroll
Four vicious monsters, known as the Four Evils, lived by the west areas of China during the times of God Yo. The fierce tiger is one of them. They show loyalty when a powerful emperor rules China, thus they are currently a help to the humans. However, nobody knows when they will change their mind...
White Elephant Summon Scroll
Elephant that lives in West Asia.
Five Horned Rhinoceros Summon Scroll
Five horned rhinoceros. Stronger and has more stamina than ordinary rhinoceros, thus good for long trade runs.
Revival Clock
An item that extends the expiring summons of a silk pet for 4 weeks. It has the power like a broken watch or a watch shifted in reverse to affect time.
Potion of Growth
Item that increases the experience points gained by the growth pets.
Magic stone of Astral(Lvl.1)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.2)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.3)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.4)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.5)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist)
Magic stone of Astral(Lvl.6)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.7)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of Astral(Lvl.8)
Increases the "astral" attribute on equipment items by 1.(The attribute will be added if it does not exist) Items with astral attributes will prevent the enchant level from being reset when it fails from enchanting. Prevention effect is as follows - When items with enchant levels 4 or higher fails in enchanting, the enchant level will be preserved at 4. How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipme
Magic stone of immortal(Lvl.1)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.2)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.3)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.4)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.5)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.6)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.7)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Magic stone of immortal(Lvl.8)
Increases the "immortal" attribute on equipment items by 1.(The attribute will be added if it does not exist) Immortal attribute prevents the item from being destroyed when it fails from enchanting. (It does not prevent the enchantment level becoming 0) How to use 1. Open the alchemy window(Y) and choose attribute grant. 2. At the left slot of the attribute grant window place the equipment item, on the right slot place the alchemy stone, and then press the "compound" button.
Mangryang Stall
This is a stall decorated with cute Mangryang dolls on the sign How to use When this item is clicked, the basic stall is transformed into this decorated stall
Big Eye Ghost Stall
This is a stall decorated with cute Big Eye Ghost dolls on the sign How to use When this item is clicked, the basic stall is transformed into this decorated stall.
Earth Ghost Stall
This is a stall decorated with cute Earth Ghost dolls on the sign How to use When this item is clicked, the basic stall is transformed into this decorated stall.
Combination Stall
This is a special stall decorated with cute Mangryang, Big Eye Ghost, and Earth Ghost dolls on the sign How to use When this item is clicked, the basic stall is transformed into this decorated stall.
Devil Wing Dress (M)
Dress worn when battling against the angels, by those who worshipped the devil
Devil Wing Dress (F)
Dress worn when battling against the angels, by females who lost their souls to the devil
Skill Reallocation Potion
Withdraws 1 level of skills and mastery and recovers 100% of the invested SP. How to use When you use this potion, the skills window will appear, select the skills you would like to withdraw and press Confirm to finish.
Character Skin Change Scroll
Changes the character's appearance.
1-Day Silver Time Service Ticket
Gives a 50% experience bonus while hunting for 3 hours per day. ** The 1 day period begins upon activation and ends 24 hours later. ** The unused experience bonus time carries over to the next day. ** Experience Bonus time is counted as used only during battle
4-Week Silver Time Service Ticket
Gives a 50% experience bonus while hunting for 3 hours per day. ** The 1 day period begins upon activation and ends 24 hours later. ** The unused experience bonus time carries over to the next day. ** Experience Bonus time is counted as used only during battle.
1-Day Gold Time Service Ticket
Gives a 100% experience bonus while hunting for 3 hours per day. ** The 1 day period begins upon activation and ends 24 hours later. ** The unused experience bonus time carries over to the next day. ** Experience Bonus time is counted as used only during battle.
4-Week Gold Time Service Ticket
Gives a 100% experience bonus while hunting for 3 hours per day. ** The 1 day period begins upon activation and ends 24 hours later. ** The unused experience bonus time carries over to the next day. ** Experience Bonus time is counted as used only during battle
1-Day Skill Silver Time Service Ticket
For 3 hours per day, you can get additional 50% skill experience points during hunting. ** A day is considered as 24 hours from the moment the item is used. ** Unused skill experience bonus time is valid only till the next day. ** Bonus experience time passes by only during battle.
4-Week Skill Silver Time Service Ticket
For 3 hours per day, you can get additional 50% skill experience points during hunting. ** A day is considered as 24 hours from the moment the item is used. ** Unused skill experience bonus time is valid only till the next day. ** Bonus experience time passes by only during battle
1-Day Skill Gold Time Service Ticket
For 3 hours per day, you can get additional 100% skill experience points during hunting. ** A day is considered as 24 hours from the moment the item is used. ** Unused skill experience bonus time is valid only till the next day. ** Bonus experience time passes by only during battle
4-Week Skill Gold Time Service Ticket
For 3 hours per day, you can get additional 100% skill experience points during hunting. ** A day is considered as 24 hours from the moment the item is used. ** Unused skill experience bonus time is valid only till the next day. ** Bonus experience time passes by only during battle.
20% Damage Increase Scroll
Character receives a 20% damage bonus for 30 minutes
20% Damage Resistance Scroll
Damage received by player is reduced by 20% for 30 minutes
Instant Return Scroll
Return to the town with no time delay
Reverse Return Scroll
You can select one of the following 3 teleport options 1.Your most recent designated return point 2.The most recent location where you died 3. /Saved name (max 10 letters) of a designated location (Not implemented yet)
60% Resurrection Scroll
Resurrection with 60% experience recovery
100% Resurrection Scroll
Resurrection with 100% experience recovery
HP Recovery Potions (Small)
1000 bottles of 220HP Recovery Potions
HP Recovery Potions (Medium)
1000 bottles of 370HP Recovery Potions
HP Recovery Potions (Large)
1000 bottles of 570HP Recovery Potions
HP Recovery Potions (X-Large)
1000 bottles of 820HP Recovery Potions
MP Recovery Potions (Small)
1000 bottles of 220MP Recovery Potions
MP Recovery Potions (Medium)
1000 bottles of 370MP Recovery Potions
MP Recovery Potions (Large)
1000 bottles of 570MP Recovery Potions
MP Recovery Potions (X-Large)
1000 bottles of 820MP Recovery Potions
Global Chat
Sends a chat message that everyone on the same server can see How to use When the Global Chat item is clicked, the global chat window will appear. Enter your chat message and then press confirm
Repair Hammer
This is the mobile version of the repair hammer which can fix and restore equipment. When used, this item repairs all items in the equipment window and inventory. How to use Once the hammer is clicked, the repair confirm window will appear. Press Confirm and the items will be repaired.
Quiver
This is a quiver of 10,000 arrows
Basic Defense Gender Switch Tool
Changes the gender requirement of defenses up to the 1st~3rd Degree How to use After clicking the tool, click the defense you would like to convert and the item's gender requirement will be changed. Restriction Item to be converted must be in the inventory space Only usable on 1st~3rd Degree armor
Intermediate Defense Gender Switch Tool
Changes the gender requirement of defenses up to the 4th~6th Degree How to use After clicking the tool, click the defense you would like to convert and the item's gender requirement will be changed. Restriction Item to be converted must be in the inventory space Only usable on 4th~6th Degree armor
Advanced Defense Gender Switch Tool
Changes the gender requirement of defenses up to the 7th~9th Degree How to use After clicking the tool, click the defense you would like to convert and the item's gender requirement will be changed. Restriction Item to be converted must be in the inventory space Only usable on 9th Degree armor.